Genome Repair
playablegenome_repair · biology · transformer.encode
Concept: DNA base pairing
Player does: Rebuild the damaged strand by complementary pairing
Breaks: A pairs with G
DNA base pairing is fixed: A pairs with T, and G pairs with C.
FIRST_RUN.md step 3 to go live.Every card is a concept-specific configuration of one mechanic family. Cards are data; families are engine code. A card is playable as soon as its family·mode is implemented.
genome_repair · biology · transformer.encode
Concept: DNA base pairing
Player does: Rebuild the damaged strand by complementary pairing
Breaks: A pairs with G
DNA base pairing is fixed: A pairs with T, and G pairs with C.
rna_assembly · biology · transformer.encode
Concept: Transcription
Player does: Read the template strand and assemble the mRNA (U for T)
Breaks: mRNA is an exact copy of the template strand
mRNA is complementary to the DNA template strand, not an identical copy, and it swaps thymine for uracil.
protein_factory · biology · transformer.encode
Concept: Translation
Player does: Route codons to amino acids with the codon table to build the chain
Breaks: Each nucleotide codes for one amino acid
A group of three nucleotides, a codon, specifies one amino acid, not a single nucleotide.
photosynthesis_recipe · biology · transformer.composition
Concept: Photosynthesis
Player does: Route light, water, CO₂ through the stations to make glucose
Breaks: Plants get their mass from the soil
Most of a plant's mass comes from carbon dioxide fixed by photosynthesis, not from the soil.
respiration_forge · biology · transformer.composition
Concept: Cellular respiration
Player does: Run glucose through glycolysis, Krebs, and the ETC to charge ATP
Breaks: Plants don't do cellular respiration
Plants perform cellular respiration to make ATP just as animals do, in addition to photosynthesis.
Which socket each family mounts on in each genre (LIBRARY §5). The boss socket is always allowed. Hosts built tonight: dungeon, mystery, platformer.
| Family | Dungeon crawler boss: boss | Investigation adventure boss: accusation | Side-view obstacle course boss: boss | Grid puzzle / escape room boss: boss | Management sim boss: crisis |
|---|---|---|---|---|---|
| Truth Finder | chest / boss Treasure chests; the one bearing the false claim is a mimic | cross_exam / accusation One witness's claim contradicts the facts; object to the lie | gate / boss Three doors; the one with the false claim collapses | tile_board / boss Remove the odd tile to release the chain | event_card / crisis Advisors' claims; the false one tanks a stat |
| Sequencer | door / boss Glyph door pressed in process order | corkboard / accusation Rebuild the timeline on the corkboard | gap / boss Bridge planks in order; the wrong order leaves a gap | conveyor / boss Order the parcels on the conveyor | research_node / crisis Tech tree order |
| Tuner | door / boss Vault rings, catapult, or alchemy dials spinning on the function | lab / accusation Calibrate the instrument; set the lighthouse sweep | moving_platform / gate / boss Saw wheels, launch pads, a balloon that only lifts when tuned | lock / beam_board / boss Dial locks and gear trains | policy_dial / production_line / crisis Machine settings on the production line |
| Mapper | altar / enemy / boss Rune line on the altar floor, or an archery range on a number line | conversation / accusation At the auction, bid the right magnitude; pin the map | gap / boss The floor is a number line; land on the value | tile_board / boss Place the tile at its position on the axis | market / crisis Place goods on the price line |
| Sorter | enemy / boss Type-matched weapons; category-keyed doors | evidence / accusation File claims into case folders | gate / boss Only matching-category platforms are solid | goal_pad / boss Push crates onto category pads | market / crisis Route goods to districts |
| Linker | enemy / boss Chain lightning between pairs | corkboard / accusation String the board | pickup / boss Grapple anchors | pipe_board / boss Flow-style pairing | research_node / crisis Supply links |
| Investigator | door / boss Rooms are hypotheses; clues seal their doors | accusation / corkboard Pin clues, eliminate suspects, accuse | gate / boss Clues seal the doors of eliminated hypotheses | tile_board / boss Logic grid | event_card / crisis Policy debate with evidence |
| Function World | altar / boss Rune track whose floor height is f(x) | lab / accusation Sensor readings converging on a timestamp | gap / boss The terrain is y = f(x); the missing tile | tile_board / boss Track tiles that follow f | market / crisis Price curve over time |
| Balance | altar / boss Alchemy scale; spilled atoms become slimes | archive / accusation The ledger is off by one entry | switch / boss Seesaw bridge | lock / boss Cancel terms, DragonBox-style | ledger / crisis Balance budgets and flows |
| Simulator | enemy / boss Ecology rooms, reactor waves | lab / accusation Keep the patient stable overnight | moving_platform / boss Population or glucose lifts | beam_board / boss Place species so all are fed | crisis / policy_dial Run the economy or ecosystem |
| Builder | forge / boss Craft a molecule, circuit, or golem program | lab / accusation Build the compound or circuit | switch / boss Wire the elevator; word-block bridge | tile_board / boss Valence grid, Lightbot | production_line / crisis Lay out the factory |
| Transformer | forge / boss Crafting-bench machines | lab / accusation Decode the letter or cipher | pickup / gate / boss Power-up machine, cipher platforms | conveyor / pipe_board / boss Route through machines | production_line / crisis Processing chain |
| Accumulator | forge / boss Fill the reservoir to forge the key | archive / accusation Rebuild totals from rate logs | gap / boss Fill the pit; velocity ghost | conveyor / boss Fill tanks | production_line / crisis Output over time |
| Recall | enemy / boss Spells are flashcards, cooldowns are spacing | conversation / accusation Riddle-keeper interrogation | pickup / boss Type the term to double-jump | tile_board / boss Timed word tiles | research_node / crisis Quick recall boosts research |