Mimic Chest
playablemimic_chest · general · truth_finder.mimic
Concept: Any concept with a listed misconception
Player does: Several claims, exactly one false; expose the lie
Breaks: Any listed misconception of the concept
Testing each claim against what the source actually says is how you catch a plausible-sounding falsehood.
Exponent Mimic
playableexponent_mimic · math · truth_finder.mimic
Concept: Exponent rules
Player does: Expose the chest claiming x²·x³ = x⁶
Breaks: Multiply exponents when multiplying powers
When multiplying powers with the same base, exponents add, so x²·x³ = x⁵, not x⁶.
Identity Circuits
playableidentity_circuits · math · truth_finder.mimic
Concept: Trig identities
Player does: Several routes transform the signal; expose the non-equivalent one
Breaks: Identities only hold at special angles
An identity holds for every angle; one counterexample is enough to expose an impostor.
Free Fall Drop
playablefree_fall_drop · physics · truth_finder.predict_reveal
Concept: Free fall
Player does: In the vacuum chamber, predict whether the boulder or the feather lands first
Breaks: Heavier objects fall faster
Without air resistance, gravity accelerates every object at the same rate regardless of mass.
Frictionless Arena
playablefrictionless_arena · physics · truth_finder.predict_reveal
Concept: Newton's 1st law
Player does: Predict the puck's path after you stop pushing
Breaks: Moving things need a force to keep moving
An object in motion stays in motion at constant velocity unless a net force acts on it.
Voltage Height Map
playablevoltage_height_map · physics · truth_finder.predict_reveal
Concept: Electric potential
Player does: Predict where charges roll on the voltage landscape
Breaks: Voltage flows through a circuit
Voltage is a potential difference between two points, like height on a landscape; current, not voltage, flows through a circuit.
Disturb the Reactor
playabledisturb_the_reactor · chemistry · truth_finder.predict_reveal
Concept: Le Châtelier
Player does: Predict the shift, then add reactant or change pressure
Breaks: Adding product speeds the forward reaction
Adding product shifts the equilibrium backward, favoring the reverse reaction, not the forward one.
Alternate Route
playablealternate_route · chemistry · truth_finder.predict_reveal
Concept: Catalysts
Player does: Unlock the tunnel; predict what changes and what doesn't
Breaks: Catalysts change how much energy is released
A catalyst lowers the activation energy path but does not change the overall energy released by the reaction.
Seasons Tilt
playableseasons_tilt · earth_space · truth_finder.mimic
Concept: Seasons
Player does: Expose the claim that summer is when Earth is closest to the Sun
Breaks: Seasons come from distance to the Sun
Seasons come from Earth's axial tilt changing sunlight angle and day length, not from distance to the Sun.
Weather Fronts
playableweather_fronts · earth_space · truth_finder.predict_reveal
Concept: Air masses & fronts
Player does: Predict the weather as the cold front arrives
Breaks: Warm air slides under cold air at a front
Warm air is less dense, so at a front it rises up and over the advancing cold air, not the other way around.
Race Switches
playablerace_switches · cs · truth_finder.predict_reveal
Concept: Race conditions
Player does: Predict the final counter when two agents interleave
Breaks: Two increments always add 2
Without synchronization, interleaved increments can overwrite each other, so two increments may add less than 2.
Bug Hunter
playablebug_hunter · cs · truth_finder.error_hunt
Concept: Debugging
Player does: Strike the scroll line that causes the bug
Breaks: The bug is on the line where the error shows
A bug's root cause often sits earlier in the code than the line where the error finally surfaces.
Oracle of Consequence
playableoracle_of_consequence · history · truth_finder.predict_reveal
Concept: Decisions & consequences
Player does: Advise the ruler, then see the documented outcome
Breaks: The outcome was inevitable
Historical outcomes followed from real, contested decisions, not an inevitable script.
Credit Card Trap
playablecredit_card_trap · finance · truth_finder.predict_reveal
Concept: Minimum payments & APR
Player does: Predict the payoff time on minimum payments, then watch
Breaks: Paying the minimum clears debt quickly
Minimum payments are sized to barely cover interest, so they can take years to clear a balance.
Syllogism Gate
playablesyllogism_gate · philosophy · truth_finder.counterexample
Concept: Validity
Player does: Find the counterexample world that breaks the invalid argument
Breaks: True premises and a true conclusion make an argument valid
Validity is about the argument's form, so it needs a conclusion that must follow, not just premises and conclusion that happen to be true.
Thesis Forge
playablethesis_forge · writing · truth_finder.mimic
Concept: Arguable thesis
Player does: Expose the "thesis" that's really a statement of fact
Breaks: A thesis announces the topic
A thesis makes an arguable claim about the topic, not just a statement of fact or a restatement of the topic.
Grammar Trap
playablegrammar_trap · writing · truth_finder.error_hunt
Concept: Grammar & usage
Player does: Find the sentence with the error
Breaks: Commas go wherever you pause
Comma placement follows grammatical rules about clauses and lists, not just where a reader might pause.
False Friends
playablefalse_friends · language · truth_finder.mimic
Concept: False cognates
Player does: Expose the chest whose translation is a false friend
Breaks: Similar-looking words mean the same thing
A false cognate looks similar across languages but carries a different meaning.
Contract Elements
playablecontract_elements · law · truth_finder.counterexample
Concept: Contract formation
Player does: Find the scenario missing consideration or acceptance
Breaks: Any promise is a contract
A binding contract needs offer, acceptance, and consideration; a bare promise without exchange is not enforceable.